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Reducing number of divisions for polygon mappers – part 5 April 26, 2008

Posted by winden in coding, demoscene.

NOTE: moving to my new winden homepage


1. Jamie - April 27, 2008

Hehe i use the trick only for my 2 first divide because you can’t parralelize this 2 divide and it work very well.

I tested the trick with edge computation but only 2 edge by 2 edge, seems accurate.


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