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Switch back in high resolution December 5, 2006

Posted by winden in coding, demoscene.

So, a while ago I wrote about going low-res on my flatpannel… but in the end could not bear it… all that bilinear blurriness just kills me to no end… rather than that, spent a good while yesterday hacking e-uae to support upscaling via opengl… so now I can run a 320×256 screen, the emulator only has to calc and upload 320×256 pixels and the videocard expands to required size + does double buffering… let me tell you that pixelling a 320×256 picture on a 1280×1024 flatpannel is now really possible and even fun :)

Almost forgot… also went back to 16bit screen… gives a little speed boost and anyways OSX is doing dithering for the color spreads, shading and all the shiny stuff onscreen :)


1. Crumb - January 30, 2007

Don’t forget to submit your changes to Richard Drummond so he can add it to the next E-UAE version :-)

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