Noise is dead, long live noise! August 31, 2008Posted by winden in coding, demoscene.
What I find really amazing is that all these variants shown on the paper describing good noise look somewhat different to the naked eye but are amazingly different when analyzed via frequencies at page 7.
I think it may be cool to try doing inverse noise synthesis by creating an spectral texture and doing an inverse frequency transform, something that I remember hearing was sometimes done for sound synthesis.
ps. paper found via the Pixar online library